Welcome,
Guest
.
Login
.
Türkçe
NİNOVA
COURSES
HELP
ABOUT
Where Am I:
Ninova
/
Courses
/
Institute of Science and Technology
/
GAM 505E
/
Course Informations
Return to Faculty
Home Page
Course Information
Course Weekly Lecture Plan
Course Evaluation Criteria
Course Information
Course Name
Turkish
Oyun için Programlama
English
Programming for Games
Course Code
GAM 505E
Credit
Lecture
(hour/week)
Recitation
(hour/week)
Laboratory
(hour/week)
Semester
-
3
3
-
-
Course Language
English
Course Coordinator
Mehmet Tahir Sandıkkaya
Course Objectives
1. Teaching the fundamentals of programming with Python programming language
2. Designing games with Python
3. Teaching the data structures and algorithms that are necessary in computer games
Course Description
Variables, Expressions, Statements, Conditionals, Iterations, Functions, Strings, Files, Lists, Dictionaries, Tuples, Regular expressions, Data visualization, Classes and Inheritance
Course Outcomes
Students who pass the course will be able to:
1. Design and implement programs with Python
2. Design and implement algorithms that are appropriate for programming games
3. Get familiar with Python programming language
4. Know data structures and use appropriate data structures for programming games
5. Gain expertise in daily programming techniques
Pre-requisite(s)
Required Facilities
Other
Textbook
1. “Python: 4 Books in 1”, Charlie Masterson, March 2017.
2. “How to Think Like a Computer Scientist - Learning with Python”, Allen Downey, Jeffrey Elkner, Chris Meyers, 2008, Green Tea Press.
3. “Python for Informatics”, Charles Severance, 2009.
4. “Invent your own computer games with Python”, 2nd Edition, Al Sweigart, 2012.
Other References
Courses
.
Help
.
About
Ninova is an ITU Office of Information Technologies Product. © 2024