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GAM 506E - Spec.Topics in Game Des.&Dev.

Course Objectives

1. Ensure that students can determine which elements they need in order to create a setting that
will cater to the story of the game they will build.
2. Teach the students the elements required to create a consistent sett

Course Description

Basics of worldbuilding
• Comparative review of living beings and cultures on Earth for representation in game
worlds.
• Creating a consistent world to improve player experience.
• Worldbuilding elements to consider from a game design perspective
• Examples from worldbuilding of successful games

Course Coordinator
Sema Alaçam
Hüseyin Kutay Tinç
Course Language
English
 
 
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