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Course Information
Course Name
Turkish
Oyunlarda Yapay Zeka
English
Artificial Intelligence in Games
Course Code
GAM 507E
Credit
Lecture
(hour/week)
Recitation
(hour/week)
Laboratory
(hour/week)
Semester
-
3
-
-
-
Course Language
English
Course Coordinator
Sanem Sarıel Uzer
Course Objectives
1. To provide the concepts of Artificial Intelligence in Games,
2. To give an ability to develop Artificial Intelligence methods in different types of games.
3. Design AI tools for game agents
4. Implement AI tools for game agents
5. To provide concepts for game and player modeling
Course Description
Path planning, planning, decision making, world modeling, uncertainty modeling and learning methods for game agents, game and player modeling and procedural content generation.
Course Outcomes
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