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Course Information

Course Name
Turkish Endüstriyel Tasarımda Animasyon Uygulamaları
English Animation App. in Indus.Design
Course Code
ENT 328E Credit Lecture
(hour/week)
Recitation
(hour/week)
Laboratory
(hour/week)
Semester -
2 1 2 -
Course Language English
Course Coordinator Ekrem Cem Alppay
Course Objectives 1.To use computer animation techniques in design project presentations.
2.To help the industrial design students follow these techniques and implement them in the contemporary work environment.
3. Animating the use, assembly and disassembly processes of products in a computer environment at a realistic level
Course Description Defining of techniques of modeling, Defining the hierarchy of pre-modeling drawing, Object Modeling, Lighting techniques, Creating lights and light types, Texture development and knowledge, Defining of animation and techniques, Using keyframe in animation, Understanding animation controls, Different deformation of types, Render parameters, Solving problem of resolution and antialiasing.
Course Outcomes Student, who passed the course satisfactorily can:
1. Obtain animation and film knowledge.
2. Obtain 3d modeling, texturing, lighting and rendering knowledge.
3. Learn and apply animation principles.
4. Learn editing, sound and music techniques.
5. Produce a complete short film.
Pre-requisite(s)
Required Facilities
Other
Textbook King,R., 3D Animation for the Raw Beginner Using Maya (Chapman & Hall/CRC Computer Graphics, Geometric Modeling, and Animation), Chapman and Hall/CRC ,2014
Other References William,R. The Animator's Survival Kit: A Manual of Methods, Principles and Formulas for Classical, Computer, Games, Stop Motion and Internet Animators, Faber & Faber,2012.
Besen,E., Animation Unleashed: 100 Principles Every Animator, Comic Book Writer, Filmmaker, Video Artist, and Game Developer Should Know
Glebas,F. The Animator's Eye: Adding Life to Animation with Timing, Layout, Design, Color and Sound, Focal Press,2012.
 
 
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