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BLG 444E
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Course Weekly Lecture Plan
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Course Information
Course Weekly Lecture Plan
Course Evaluation Criteria
Course Weekly Lecture Plan
Week
Topic
1
Introduction
2
OpenGL and Glut basics
3
Linear and affine transforms
4
Frames
5
Drawing 3D objects with OpenGL
6
Quaternions, rigid body transformations and arcball
7
Scales and hierarchy of object dependencies: scene graph
8
Interpolation of curves and surfaces: Bezier curves and Catmull Rom splines
9
Projection
10
Depth
11
Classwork
12
Vertex to pixel path
13
Materials and basic (fragment) shading
14
Project presentation
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